We caught up with Pixel Toys co-founder Andy Wafer to talk about their new mobile game, Freeblade. The player controls one of Warhammer 40k’s most infamous characters, the Imperial Knight. The player then guides this huge war mech’ through environments, characters and creatures, synonymous with the 40,000 universe.
The game is a self confessed, action RPG with many visual touches you would more expect to see on fully console ported games. Andy puts this down to Apples recently announced A9 chip (available in iPhone 6S and 6S plus devices) when he spoke about Freeblade at an Apple product announcement in San Francisco, California, U.S., on the 9th September, 2015.
To further harness the new technology made available by Apple. Pixel Toys have used the new (AUTUMN 2015) 3D touch system to facilitate gameplay. The player can now zoom and change weapon using this new gesture control. Andy says that this now brings in a more analogous control interface to mobile gaming.
Freeblade boasts over forty single player campaign missions as well as special objective missions and a daily competition to win further upgrades and customisation options for your Freeblade.
Over the course of the game the player has the option to craft new weapons, on top of the available chainsaw, cannon, missiles and thermal blasts which all work really well within the highly explodable environment.
Pixel Toys are confident that this is the most visually stunning shoot-em-up available on mobile devices. And, so far we’re finding it hard to disagree!